Boosts & Supporter
Coming in the next update
The server store is being set up now. Boost prices are confirmed; multiplier values are the launch numbers and may see final tuning.
CobbleWinds is free to play and strictly no pay-to-win — nothing in the store gives anyone a competitive edge you can't earn in-game. The store exists to keep the server paid for, and it sells exactly two things: timed server-wide boosts and a one-time Supporter rank.
Timed boosts
A boost turns up a server-wide multiplier for 30 minutes — for everyone online, not just the buyer. Check what's running any time:
| Command | What it does |
|---|---|
/multipliers |
Every active multiplier with a live countdown |
The catalog
| Boost | Price | Multiplier | Stack cap |
|---|---|---|---|
| Pokemon XP | $5 | 2.0x | 3.0x |
| Catch rate | $10 | 1.5x | 2.0x |
| Money | $10 | 2.0x | 3.0x |
| Legendary spawns | $10 | 2.0x (halves the wait) | 3.0x |
| Shiny odds | $10 | 2.0x | 3.0x |
| Egg ripening | $4 | 2.0x ripen speed | 3.0x |
- Legendary applies from the next spawn roll.
- Egg ripening speeds up Mysterious Egg carried time.
- Money multiplies server payouts: bounty rewards, selling items to the shop (sell wands included), selling Pokemon, and chat-minigame rewards (gg + scramble). Battle, trainer and raid winnings are paid directly by the Pokemon mods and are not boosted — neither are casino payouts or the AFK pool.
How multipliers stack
The multiplier mechanism has three rules:
- Different boosts stack freely. XP + catch + money all running at once is fine — they're independent systems.
- Buying the same boost while it's active adds its 30 minutes to the clock and bumps the live multiplier by +0.5x, up to that boost's stack cap. So a second XP boost mid-window = 2.5x for the combined time, a third = 3.0x, and further buys only extend the timer.
- Community-goal boosts never combine with paid ones. When a community goal grants a multiplier on the same stat, the highest single value wins — they don't add or multiply.
Multipliers from server events ride the same system, so /multipliers
always shows the true combined picture.
Supporter rank — $10, one time
A single thank-you purchase, forever:
- Bold green Supporter name tag
- 5 Poke Dolls
/kit donator— a cosmetic goodie kit
No money, no tokens, no claim blocks, no crate keys — nothing that plays the game for you. If you buy it while offline, everything is delivered the next time you join.
How payments work
Checkout is handled by Stripe — the same payment processor behind millions of online businesses.
- The server never sees your card details. You pay on a secure Stripe-hosted checkout page (cards, plus Apple Pay / Google Pay where available), and the server is only told what you bought.
- Prices are in USD; your bank handles any currency conversion.
- Delivery is automatic — boosts activate on the server shortly after purchase.
- Offline? Nothing is lost. Supporter perks and anything undeliverable are queued and delivered the next time you join.
- Something not arrive? Open a ticket in Discord with your Stripe receipt — we'll sort it out.
- Under 18? Get whoever owns the payment method to make the purchase.
- Problem with a charge? Talk to us before disputing it — we fix things fast, and a chargeback costs the server real money either way.
Everything sold follows Mojang's server monetization guidelines — no gambling, no pay-to-win. Every purchase goes to server costs: hosting, hardware upgrades, and keeping CobbleWinds online. Buying anything is optional, always.
The fine print — refunds, purchases by minors, and what data we keep — lives on Store Terms & Privacy.
The store link will be posted here, on the home page, and in Discord the moment it opens.
Community goals
Rotating server-wide goals (catch 10,000 Pokemon, mine 2,000 diamonds, vote 100 times...) that reward everyone with modest multiplier windows when completed. Free and automatic — a live goal bar is coming to the site alongside the store.