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Money & the Shop

CobbleWinds runs on Pokédollars (CobbleDollars). Check yours with /money, send some with /pay <player> <amount>, see the rich list with /baltop.

Earning money

Source How
AFK Pool Stand in the pool at spawn — details
Sell wands The main way to turn items into money — see below
Bounties Catch what the board asks for — details
Chat puzzles Every couple of hours in chat, first correct answer wins money
Casino If you're lucky — details
Battles Cobblemon pays small amounts for trainer battles
Events Watch Discord and in-game announcements

The shop — /shop

Twelve categories, several hundred items: building blocks, food & crops, ores, evolution items, berries, consumables, pokeballs, held items, redstone, decoration, mob drops, and misc.

Notable entries:

  • Claim Chunks — 5,000 each in misc items (Claims)
  • Everstone — 5,000 in evolution items
  • The full Pokeball range, evolution stones, and held items are all buyable

Selling

Many items have real /shop sell prices after the economy rebalance. Sell wands sell whole containers at once at those same prices — the fastest way to cash out.

Sell wands

Bought with Tokens in /tokenshop (Tokens). Right-click a chest, barrel, or shulker and everything sellable inside is sold instantly — deliberately a container action so you never accidentally sell your inventory.

How pricing works: items with a real shop sell price pay that price in full, whatever wand tier you hold. For items the shop won't buy, the wand pays a tier-based fraction of the item's buy price instead:

Tier Fallback rate Cost (Tokens)
I 2% of buy price 25
II 3% 60
III 4% 120
IV 6% 250
V 10% 500

Unlimited uses. Items with no shop price at all sell for nothing — junk stays junk.