Skip to content

Safari Zone

A custom Safari system — one of CobbleWinds' headline features. /safari to enter, /safariexit to leave.

What's inside

  • Wild roaming Alpha Pokemon — aggressive, and worth it: Alphas have a 25% chance to drop a Mega Stone
  • Special events run inside the Safari on top of world events
  • Its own world border and its own spawning rules

How it works

  • Entering costs a fee and swaps you onto a Safari loadout — your real inventory is stored and restored in full when you leave. The loadout includes Safari Balls, bait, a Beating Stick (heavy damage against enraged Pokemon that shrug off balls), and an Emergency Jump Boost potion in case you get stuck.
  • Anything you legitimately pick up inside (drops from Safari Pokemon) is held and handed back on exit.
  • Every exit path — /safariexit, timeout, or fainting — restores your stuff.

Note

Kits are disabled inside the Safari. What you bring is the loadout you get.